

using System;
using System.Collections.Generic;
using System.Text;

namespace EntityLayer
{
	public class entFilesContents
	{
	#region Members
		private int _FilesContentId;
		private int _FileId;
		private int _LanguageId;
		private string _FileName;
		private string _FilePath;
	#endregion
	#region Properties
		public int FilesContentId
		{
			get { return _FilesContentId; }
			set { _FilesContentId = value; }
		}
		public int FileId
		{
			get { return _FileId; }
			set { _FileId = value; }
		}
		public int LanguageId
		{
			get { return _LanguageId; }
			set { _LanguageId = value; }
		}
		public string FileName
		{
			get { return _FileName; }
			set { _FileName = value; }
		}
		public string FilePath
		{
			get { return _FilePath; }
			set { _FilePath = value; }
		}
	#endregion
	#region Constuctors
		public entFilesContents(int parFilesContentId)
		{
			this._FilesContentId = parFilesContentId;
		}
		public entFilesContents(int parFileId, int parLanguageId, string parFileName, string parFilePath)
		{
			this._FileId = parFileId;
			this._LanguageId = parLanguageId;
			this._FileName = parFileName;
			this._FilePath = parFilePath;
		}
		public entFilesContents(int parFilesContentId, int parFileId, int parLanguageId, string parFileName, string parFilePath)
		{
			this._FilesContentId = parFilesContentId;
			this._FileId = parFileId;
			this._LanguageId = parLanguageId;
			this._FileName = parFileName;
			this._FilePath = parFilePath;
		}
		public entFilesContents()
		{
		}
	#endregion
	}
}